getSimpleBezierPath()
The getSimpleBezierPath util returns everything you need to render a simple
bezier edge between two nodes.
import { Position, getSimpleBezierPath } from '@xyflow/svelte';
const source = { x: 0, y: 20 };
const target = { x: 150, y: 100 };
const [path, labelX, labelY, offsetX, offsetY] = getSimpleBezierPath({
sourceX: source.x,
sourceY: source.y,
sourcePosition: Position.Right,
targetX: target.x,
targetY: target.y,
targetPosition: Position.Left,
});
console.log(path); //=> "M0,20 C75,20 75,100 150,100"
console.log(labelX, labelY); //=> 75, 60
console.log(offsetX, offsetY); //=> 75, 40Signature
| Name | Type | Default |
|---|---|---|
#Params | | |
# params | object | |
# params.sourceX | number | |
# params.sourceY | number | |
# params.sourcePosition? | | |
# params.targetX | number | |
# params.targetY | number | |
# params.targetPosition? | | |
#Returns | | |
# [0] | stringThe path to use in an SVG <path> element. | |
# [1] | numberThe x position you can use to render a label for this edge. | |
# [2] | numberThe y position you can use to render a label for this edge. | |
# [3] | numberThe absolute difference between the source x position and
the x position of the middle of this path. | |
# [4] | numberThe absolute difference between the source y position and
the y position of the middle of this path. | |
Notes
- This function returns a tuple (aka a fixed-size array) to make it easier to work with multiple edge paths at once.
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